Online Coding Course (Complete)
About
Nowadays coding has become a mainstream skill that opens up various future opportunities. Hence,with this course learn the skills of coding.
Course Contents
- 1
THEORY
What is an algorithm?
- 2
THEORY
Write an algorithm for charging a phone
- 3
THEORY
Introduction To Maker Board Simulator And Coding In AMS
- 4
PROJECT
Program to display "Hello World"
- 5
PROJECT
Make a Program to make your own Name Badge
- 6
THEORY
Assignment - Write an Algorithm of Making Maggi
- 7
PROJECT
Make a program to scroll your name infinitely
- 8
THEORY
What is an Animation?
- 9
PROJECT
Make a program of an animated Hello
- 10
PROJECT
Program To Display Inbuilt Pattern and Animation
- 11
THEORY
What is a show LED block?
- 12
PROJECT
Make a program to display first letter of your name in your favorite color
- 13
PROJECT
Make an animation of football game
- 14
THEORY
Assignment - Make a Dancing Animation
- 15
THEORY
What are variables?
- 16
PROJECT
Make a program to display different types of variables on the Matrix
- 17
THEORY
What are loops and counters?
- 18
PROJECT
Make a Program to display 0-10 on LED matrix
- 19
PROJECT
Make a program of firefly effect
- 20
THEORY
Assignment - Display Table of 3
- 21
THEORY
How does this even/odd block work?
- 22
THEORY
What is Random number generator?
- 23
PROJECT
Program to check even odd of random numbers
- 24
THEORY
What does Button block helps in?
- 25
PROJECT
Make a program to check any number is odd or even using buttons
- 26
THEORY
Assignment - Make a Virtual Dice
- 27
THEORY
How does Mathematical operator blocks work?
- 28
PROJECT
Make a program of basic calculator
- 29
PROJECT
Make a smart calculator
- 30
THEORY
Assignment - Make a game of Stone, Paper and Scissor
- 31
THEORY
What are sprites and coordinates on Maker Board?
- 32
PROJECT
Make a program to move and bounce sprite in x-axis
- 33
PROJECT
Make a program to move sprite in 4 directions
- 34
THEORY
Assignment - Traverse your sprite through an obstacle
- 35
PROJECT
Traverse a sprite on matrix perimeter in anticlockwise direction
- 36
PROJECT
Make an Anticlockwise moving Triangle using Sprite
- 37
THEORY
Assignment - Move Sprite in Octagon Shape
- 38
PROJECT
Make a Space invader game
- 39
THEORY
Assignment - Make a Car game
- 40
THEORY
AMS coding blocks - Control Context
- 41
THEORY
AMS coding blocks - Loops Context
- 42
THEORY
AMS coding blocks - Math Context
- 43
THEORY
AMS coding blocks - Text Context
- 44
THEORY
AMS coding blocks - Variable Context
- 45
THEORY
Button Context - AMS Coding Blocks
- 46
THEORY
Display Context - AMS Coding Blocks
- 47
THEORY
Math Context - AMS Coding Blocks
- 48
THEORY
Sound Context - AMS Coding Blocks
- 49
THEORY
Sprite Context
- 50
THEORY
AMS coding blocks - Function Context