How to Ace Hackathon (Stage 2)
About
To ace, Hackathon pursue this course through which skills of coding and Hardware Interfacing will be learned on our block-based programming software
Course Contents
- 1
THEORY
What is an algorithm?
- 2
THEORY
Write an algorithm for charging a phone
- 3
PROJECT
Trial Problem - Automatic plant watering system using soil moisture
- 4
THEORY
What are input and output?
- 5
THEORY
Introduction to Maker Board
- 6
THEORY
What are Analog and Digital Signals?
- 7
PROJECT
Flashing an OnBoard LED
- 8
PROJECT
Fading an External LED
- 9
PROJECT
Piano Using Capacitive Touch Switch
- 10
PROJECT
Flashing an External LED
- 11
THEORY
What are breadboards and how to use them?
- 12
THEORY
What are variables?
- 13
PROJECT
Make a program to display different types of variables on the Matrix
- 14
THEORY
Introduction to analog and digital sensors
- 15
PROJECT
Water me ( soil moisture sensor)
- 16
THEORY
Bluetooth Context
- 17
PROJECT
Make a program to check the moisture level of a plant and send the data to phone
- 18
THEORY
Introduction to Z44 MOSFET
- 19
THEORY
Information on various sensors
- 20
THEORY
Hardware Context - AMS Coding Blocks
- 21
THEORY
Display Context - AMS Coding Blocks
- 22
THEORY
Button Context - AMS Coding Blocks
- 23
THEORY
Math Context - AMS Coding Blocks
- 24
THEORY
Sound Context - AMS Coding Blocks