Avishkaar Maker Board On-boarding Course
₹ 1,800/-
(Inclusive of taxes)Enroll NowWant to know how Avishkaar can help your child gain the edge?
About
Learning Outcomes

Active and Passive components

Algorithm Building

Game Designing

operators

Circuit making

I/O devices

Analog devices

Patterns

Sensor Interfacing

Problem Solving

Simulation

Sequencing and Loops
Coding

Variables and data types

Sprites

Animation
Course Contents
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THEORY
Introduction to Maker Board
This chapter is to understand the hardware of Maker Board.
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THEORY
What is an algorithm?
An algorithm is the first step to start coding. Understanding how to write an algorithm and the ways it can help us solve big problems.
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THEORY
Write an algorithm for charging a phone
What can be the steps for charging a phone? Learn how to write an algorithm by breaking it down in different steps for charging a phone.
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PROJECT
Make a program to display first letter of your name in your favorite color
In this chapter, we are going to learn how we can display first letter of our name in our favorite color
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THEORY
Display Context - AMS Coding Blocks
In this chapter, we will learn about blocks in a Display context.
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PROJECT
Program to display "Hello World"
We will learn how to display any string as a scrolling text on Avishkaar Maker Board Simulator
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PROJECT
Make a Program to make your own Name Badge
In this chapter, we will learn how to make your name scroll.
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THEORY
What are loops and counters?
In this chapter, we will learn what are the usage of loops and counters in proramming
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PROJECT
Make a Program to display 0-10 on LED matrix
In this chapter, we will learn the application of counter to display numbers.
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PROJECT
Make a program of firefly effect
In this chapter, we will learn how to make a firefly effect using PWM
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PROJECT
Make an animation of football game
In this chapter, we are going to learn how to make an animation of football game
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THEORY
What are variables?
In this chapter, we will learn about variables and their data types.
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THEORY
Button Context - AMS Coding Blocks
In this chapter, we will learn about blocks in a Button context.
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PROJECT
Program to check even odd of random numbers
In this chapter, we are going to learn even and odd functionalities of random numbers.
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PROJECT
Make a program to check any number is odd or even using buttons
In this chapter, we will learn how to check even and odd number according to your choice.
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PROJECT
Make a program of basic calculator
In this chapter, we are going to learn about how to make a basic calculator.
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THEORY
Sound Context - AMS Coding Blocks
In this chapter, we will learn about blocks in a Sound context.

